Connection Problems


Connection Loss

The previously mentioned highly erratic behaviour of the network can have another, and far less enjoyable effect: connection loss. People are frequently disconnected from the server due to problems with the network for time periods extending from minutes to days. If this happens during play, your game will be automatically adjourned, and the IGS itself tries to take care of saving the game. The IGS command 'notify' can be used to notify you when your opponent reconnects. If you are unable to wait, use the 'message' command to arrange for the continuation of play someother time, or in case the opponent has his address set (check 'stats' on him/her), sending e-mail to that effect is a good idea.


Escaping and escapers

Deliberate disconnection is highly impolite, and most any player who does not do it does not appreciate it, except in very few special cases. Often a continued such behaviour leads to the loss of potential opponents. But please try to give your opponent the benefit of the doubt -- see above.

Unfortunately, deliberate disconnection to avoid losing has happened often enough to have been coined a term, 'escaping'. It really is an unfriendly thing to do, and is a sure way to earn the displeasure of IGS admins once they hear about it, and very likely the enmity of many potential opponents -- especially as they tend to make it public, either by telling people (this kind of word of mouth has a tendency of spreading at speeds in excess of speed of light), or even making it really public by posting into newsgroup rec.games.go.

For the victims of an excaper, perhaps the wisest course of action is to simply note the name (and e-mail address) in order to avoid playing with that person in the future.

Continue to "Shouting".

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